Here is a list of all variables with links to the classes they belong to:
- i -
- id : EasyTalk.Localization.Translation, EasyTalk.Nodes.Core.NodeConnection, EasyTalk.Nodes.Tags.IDTag
- images : EasyTalk.Display.OptionDisplay
- imageStyleSettings : EasyTalk.Display.Style.CharacterNameStyle, EasyTalk.Display.Style.ContinueDisplayStyle, EasyTalk.Display.Style.OptionButtonStyle
- imageType : EasyTalk.Display.Style.ImageStyleSettings
- index : EasyTalk.Nodes.Flow.PathSelectorNode, EasyTalk.Nodes.Logic.ValueSelectorNode
- indexValue : EasyTalk.Nodes.Flow.PathSelectorNode, EasyTalk.Nodes.Logic.ValueSelectorNode
- initialValue : EasyTalk.Nodes.Variable.GlobalNodeVariable, EasyTalk.Nodes.Variable.NodeVariable
- inputField : EasyTalk.Display.TextInputDisplay
- inputIdToNodeMap : EasyTalk.Controller.NodeHandler
- inputNode : EasyTalk.Display.TextInputDisplay
- inputs : EasyTalk.Nodes.Core.Node
- inputText : EasyTalk.Nodes.Utility.PlayerInputNode
- inputWarningSent : EasyTalk.Display.DialogueInputHandler
- instance : EasyTalk.Controller.EasyTalkGameState, EasyTalk.Display.AbstractDialogueDisplay, EasyTalk.Settings.EasyTalkDialogueSettings
- isAudioPlaying : EasyTalk.Controller.DialogueController
- isClickable : EasyTalk.Display.DialogueButton
- isClickReady : EasyTalk.Display.DialogueButton
- isCloseTag : EasyTalk.Nodes.Tags.TMPTag
- isContinueAllowed : EasyTalk.Display.AbstractDialogueDisplay
- isDisplayed : EasyTalk.Nodes.Common.OptionModifierNode
- isDynamic : EasyTalk.Display.OptionListDisplay
- isExecutingFromDialogueFlow : EasyTalk.Nodes.Utility.PlayerInputNode
- isExecutionComplete : EasyTalk.Nodes.Utility.PlayerInputNode
- isGlobal : EasyTalk.Nodes.Variable.NodeVariable, EasyTalk.Nodes.Variable.VariableNode
- isHidden : EasyTalk.Display.DialoguePanel
- isInteractable : EasyTalk.Display.DialogueButton
- isOptionSelectionAllowed : EasyTalk.Display.AbstractDialogueDisplay
- isProcessingAsyncNode : EasyTalk.Controller.NodeHandler
- isRunning : EasyTalk.Controller.DialogueController
- isSelectable : EasyTalk.Nodes.Common.OptionModifierNode
- isWaitingForNodeValueDetermination : EasyTalk.Controller.NodeHandler
- items : EasyTalk.Nodes.Core.ListNode
- itemsAnimationCounter : EasyTalk.Animation.UIAnimator