EasyTalk API
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EasyTalk.Nodes.Tags.NameTag Class Reference

A node tag used to set the character name during dialogue playback. More...

Inherits EasyTalk.Nodes.Tags.NodeTag.

Public Member Functions

 NameTag ()
 Creates a new NameTag.
 
 NameTag (string name)
 Creates a new NameTag with the specified character name.
 
- Public Member Functions inherited from EasyTalk.Nodes.Tags.NodeTag
 NodeTag (string tagName)
 Creates a new NodeTag with the specified tag name.
 

Public Attributes

string name
 The name of the character to use.
 
- Public Attributes inherited from EasyTalk.Nodes.Tags.NodeTag
string tagName
 The name of the tag.
 

Additional Inherited Members

- Static Public Member Functions inherited from EasyTalk.Nodes.Tags.NodeTag
static string ExtractTags (string text, Dictionary< string, NodeTag > tags)
 Extracts all node tags from the provided string and stores them in a Dictionary, where the key is the tag name and the value is the node tag itself.
 
static string RemoveTags (string text)
 Creates and returns a version of the provided string with all of the node tags removed.
 
static string ExtractTag (string text, string tagName, out NodeTag tag)
 Extracts the specified node tag type from the provided string and stores it in the NodeTag specified.
 
static NodeTag CreateTag (string tagName, string value)
 Creates a new NodeTag of the specified type with the value provided.
 

Detailed Description

A node tag used to set the character name during dialogue playback.

Constructor & Destructor Documentation

◆ NameTag() [1/2]

EasyTalk.Nodes.Tags.NameTag.NameTag ( )

Creates a new NameTag.

◆ NameTag() [2/2]

EasyTalk.Nodes.Tags.NameTag.NameTag ( string name)

Creates a new NameTag with the specified character name.

Parameters
nameThe character name.

Member Data Documentation

◆ name

string EasyTalk.Nodes.Tags.NameTag.name

The name of the character to use.