|
EasyTalk API
|
A node tag used to set the character name during dialogue playback. More...
Public Member Functions | |
| NameTag () | |
| Creates a new NameTag. | |
| NameTag (string name) | |
| Creates a new NameTag with the specified character name. | |
Public Member Functions inherited from EasyTalk.Nodes.Tags.NodeTag | |
| NodeTag (string tagName) | |
| Creates a new NodeTag with the specified tag name. | |
Public Attributes | |
| string | name |
| The name of the character to use. | |
| string | iconId |
| The ID of the icon to show (if applicable). | |
Public Attributes inherited from EasyTalk.Nodes.Tags.NodeTag | |
| string | tagName |
| The name of the tag. | |
Additional Inherited Members | |
Static Public Member Functions inherited from EasyTalk.Nodes.Tags.NodeTag | |
| static string | ExtractTags (string text, Dictionary< string, NodeTag > tags) |
| Extracts all node tags from the provided string and stores them in a Dictionary, where the key is the tag name and the value is the node tag itself. | |
| static string | RemoveTags (string text) |
| Creates and returns a version of the provided string with all of the node tags removed. | |
| static string | ExtractTag (string text, string tagName, out NodeTag tag) |
| Extracts the specified node tag type from the provided string and stores it in the NodeTag specified. | |
| static NodeTag | CreateTag (string tagName) |
| static NodeTag | CreateTag (string tagName, string value) |
| Creates a new NodeTag of the specified type with the value provided. | |
A node tag used to set the character name during dialogue playback.
| EasyTalk.Nodes.Tags.NameTag.NameTag | ( | ) |
Creates a new NameTag.
| EasyTalk.Nodes.Tags.NameTag.NameTag | ( | string | name | ) |
Creates a new NameTag with the specified character name.
| name | The character name. |
| string EasyTalk.Nodes.Tags.NameTag.iconId |
The ID of the icon to show (if applicable).
| string EasyTalk.Nodes.Tags.NameTag.name |
The name of the character to use.