Skip to main content

Show Nodes

Show Node
Show Node

Show nodes are used to show Dialogue Panels, or to show Character portrayals (sprites) on special Dialogue Panels in a Dialogue Display.

Each Show node can handle showing multiple panels or character portrayals at the same time.

To add a new display or character to be shown, just click on the button.

When set in DISPLAY mode, a Display ID must be entered for the Dialogue Panel which is to be shown.

In CHARACTER mode, a character must be selected, along with a portrayal ID to be shown.

In the Character Library, each portrayal defines a Default Target ID, which is the Display ID that the image will be portrayed on, by default. If you wish to display a character's portrayal on a different ID than the configured default, you can check the "Override Target ID" box and enter the Display ID for the character display you would like to use.

note

The dialogue's flow will pause until all of the display panels and character panels are finished showing, meaning their animations have completed and they are visible.

Each show node contains one dialogue flow input and one dialogue flow output.