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Hide Nodes

Hide Node
Hide Node

Hide nodes are used to hide Dialogue Panels and Character portrayals (sprites) on special Dialogue Panels in a Dialogue Display.

Each Hide node can handle hiding multiple panels or character portrayals at the same time.

To add a new display or character to be hidden, just click on the button.

For each entry set to DISPLAY mode, enter the Display ID of the Dialogue Panel to be hidden.

For the entries set to CHARACTER mode, choose the name of the character to be hidden. Note that only characters defined in a Character Library will be available for selection. Any character displays which are currently displaying the specified character will be hidden.

note

The dialogue's flow will pause until all of the display panels and character panels are finished being hidden, meaning their animations have completed and they are no longer visible.

Each hide node contains one dialogue flow input and one dialogue flow output.