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Conversation Nodes

Conversation Node
Conversation Node

Conversation nodes allow you to write lines of dialogue to display to the player.

Each conversation node includes a field for entering the name of the character who is speaking the lines of dialogue, as well as fields for each line of dialogue.

To add a new line of dialogue, just click on the button.

To remove a line of dialogue, click on the button next to the line of dialogue you want to remove.

Each conversation node has one dialogue flow input, and one dialogue flow output.

Settings

Conversation Node Settings
Conversation Node Settings

Displaying Icons

You can use Conversation nodes to display a character icon automatically.

To do this, click on the icon in the upper right of the node, and then choose the icon to show.

tip

If there is no icon available, make sure that there is a character and icon configured in the Character Library with the same character name as the name of the character in the Conversation node.