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Here is a list of all properties with links to the classes they belong to:
- i -
- Icon : EasyTalk.Nodes.Common.ConversationNode
- IconID : EasyTalk.Nodes.Common.ConversationLine
- IconsSprites : EasyTalk.Character.CharacterDefinition
- ID : EasyTalk.Character.AnimatableDisplayImage, EasyTalk.Display.DialogueOption, EasyTalk.Nodes.Common.ConversationLine, EasyTalk.Nodes.Core.Node, EasyTalk.Nodes.Core.NodeConnection
- ImageID : EasyTalk.Nodes.Utility.ShowNodeItem
- Images : EasyTalk.Display.OptionDisplay
- Index : EasyTalk.Nodes.Flow.PathSelectorNode, EasyTalk.Nodes.Logic.ValueSelectorNode
- InitialValue : EasyTalk.Nodes.Variable.GlobalNodeVariable
- Inputs : EasyTalk.Nodes.Core.Node
- InputText : EasyTalk.Nodes.Utility.PlayerInputNode
- Instance : EasyTalk.Controller.EasyTalkGameState, EasyTalk.Display.AbstractDialogueDisplay
- Interactable : EasyTalk.Display.DialogueButton
- IsClickable : EasyTalk.Display.DialogueButton
- IsContinueAllowed : EasyTalk.Display.AbstractDialogueDisplay
- IsCurrentlyInConversation : EasyTalk.Display.AbstractDialogueDisplay
- IsDisplayed : EasyTalk.Display.DialogueOption, EasyTalk.Nodes.Common.OptionModifierNode
- IsExecutingFromDialogueFlow : EasyTalk.Nodes.Core.AsyncNode, EasyTalk.Nodes.Utility.HideNode, EasyTalk.Nodes.Utility.PlayerInputNode, EasyTalk.Nodes.Utility.ShowNode
- IsExpanded : EasyTalk.Nodes.Utility.HideNodeItem, EasyTalk.Nodes.Utility.ShowNodeItem
- IsGlobal : EasyTalk.Nodes.Variable.VariableNode
- IsHidden : EasyTalk.Display.DialoguePanel
- IsOptionSelectionAllowed : EasyTalk.Display.AbstractDialogueDisplay
- IsPlaying : EasyTalk.Display.AbstractDialogueDisplay
- IsQuickExitAllowed : EasyTalk.Display.AbstractDialogueDisplay
- IsSelectable : EasyTalk.Display.DialogueOption, EasyTalk.Nodes.Common.OptionModifierNode
- Items : EasyTalk.Nodes.Core.ListNode