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| string | ID [get, set] |
| | GEts or sets the ID attributed to the Dialogue Option.
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| string | OptionText = "..." [get, set] |
| | Gets or sets the text of the option.
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| string | PreTranslationText [get, set] |
| | The evaluated text value of the option, immediately prior to when it was translated.
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| int | OptionIndex = -1 [get, set] |
| | Gets or sets the index of the option (as it occurs in the original list of options).
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| bool | IsDisplayed = true [get, set] |
| | Gets or sets whether the option is to be displayed.
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| bool | IsSelectable = true [get, set] |
| | Gets or sets whether the option is selectable.
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This class is a representation of a dialogue option presented to a player.