|
string | ID [get, set] |
| GEts or sets the ID attributed to the Dialogue Option.
|
|
string | OptionText = "..." [get, set] |
| Gets or sets the text of the option.
|
|
string | PreTranslationText [get, set] |
| The evaluated text value of the option, immediately prior to when it was translated.
|
|
int | OptionIndex = -1 [get, set] |
| Gets or sets the index of the option (as it occurs in the original list of options).
|
|
bool | IsDisplayed = true [get, set] |
| Gets or sets whether the option is to be displayed.
|
|
bool | IsSelectable = true [get, set] |
| Gets or sets whether the option is selectable.
|
|
This class is a representation of a dialogue option presented to a player.