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EasyTalk API
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An interface which defines methods implemented by dialogue flow nodes, that is, nodes which contibute to the overall flow path of a dialogue. More...
Inherited by EasyTalk.Nodes.Common.ConversationNode, EasyTalk.Nodes.Common.EntryNode, EasyTalk.Nodes.Common.ExitNode, EasyTalk.Nodes.Common.OptionNode, EasyTalk.Nodes.Common.StoryNode, EasyTalk.Nodes.Flow.JumpInNode, EasyTalk.Nodes.Flow.JumpOutNode, EasyTalk.Nodes.Flow.PathSelectorNode, EasyTalk.Nodes.Flow.PauseNode, EasyTalk.Nodes.Flow.RandomNode, EasyTalk.Nodes.Flow.SequenceNode, EasyTalk.Nodes.Flow.WaitNode, EasyTalk.Nodes.Logic.BuildStringNode, EasyTalk.Nodes.Logic.CompareNumbersNode, EasyTalk.Nodes.Logic.CompareStringsNode, EasyTalk.Nodes.Logic.ConditionalValueNode, EasyTalk.Nodes.Logic.LogicNode, EasyTalk.Nodes.Logic.MathNode, EasyTalk.Nodes.Logic.TriggerScriptNode, EasyTalk.Nodes.Logic.ValueSelectorNode, EasyTalk.Nodes.Variable.GetVariableNode, and EasyTalk.Nodes.Variable.SetVariableNode.
Public Member Functions | |
NodeConnection | GetFlowInput () |
Returns the dialogue flow input for the node. | |
NodeConnection | GetFlowOutput () |
Returns the dialogue flow output for the node. | |
An interface which defines methods implemented by dialogue flow nodes, that is, nodes which contibute to the overall flow path of a dialogue.
NodeConnection EasyTalk.Nodes.Core.DialogueFlowNode.GetFlowInput | ( | ) |
Returns the dialogue flow input for the node.
Implemented in EasyTalk.Nodes.Common.ConversationNode, EasyTalk.Nodes.Common.EntryNode, EasyTalk.Nodes.Common.ExitNode, EasyTalk.Nodes.Common.OptionNode, EasyTalk.Nodes.Common.StoryNode, EasyTalk.Nodes.Flow.JumpInNode, EasyTalk.Nodes.Flow.JumpOutNode, EasyTalk.Nodes.Flow.PathSelectorNode, EasyTalk.Nodes.Flow.PauseNode, EasyTalk.Nodes.Flow.RandomNode, EasyTalk.Nodes.Flow.SequenceNode, EasyTalk.Nodes.Flow.WaitNode, EasyTalk.Nodes.Logic.BuildStringNode, EasyTalk.Nodes.Logic.CompareNumbersNode, EasyTalk.Nodes.Logic.CompareStringsNode, EasyTalk.Nodes.Logic.ConditionalValueNode, EasyTalk.Nodes.Logic.LogicNode, EasyTalk.Nodes.Logic.MathNode, EasyTalk.Nodes.Logic.TriggerScriptNode, EasyTalk.Nodes.Logic.ValueSelectorNode, EasyTalk.Nodes.Variable.GetVariableNode, and EasyTalk.Nodes.Variable.SetVariableNode.
NodeConnection EasyTalk.Nodes.Core.DialogueFlowNode.GetFlowOutput | ( | ) |
Returns the dialogue flow output for the node.
Implemented in EasyTalk.Nodes.Common.ConversationNode, EasyTalk.Nodes.Common.EntryNode, EasyTalk.Nodes.Common.ExitNode, EasyTalk.Nodes.Common.OptionNode, EasyTalk.Nodes.Common.StoryNode, EasyTalk.Nodes.Flow.JumpInNode, EasyTalk.Nodes.Flow.JumpOutNode, EasyTalk.Nodes.Flow.PathSelectorNode, EasyTalk.Nodes.Flow.PauseNode, EasyTalk.Nodes.Flow.RandomNode, EasyTalk.Nodes.Flow.SequenceNode, EasyTalk.Nodes.Flow.WaitNode, EasyTalk.Nodes.Logic.BuildStringNode, EasyTalk.Nodes.Logic.CompareNumbersNode, EasyTalk.Nodes.Logic.CompareStringsNode, EasyTalk.Nodes.Logic.ConditionalValueNode, EasyTalk.Nodes.Logic.LogicNode, EasyTalk.Nodes.Logic.MathNode, EasyTalk.Nodes.Logic.TriggerScriptNode, EasyTalk.Nodes.Logic.ValueSelectorNode, EasyTalk.Nodes.Variable.GetVariableNode, and EasyTalk.Nodes.Variable.SetVariableNode.