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EasyTalk API
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Classes | |
| class | AppendNode |
| A node for appending text to the current conversation. More... | |
| class | ConversationItem |
| An item representing a line of dialogue in a conversation node. More... | |
| class | ConversationLine |
| This class is a representation of a line of dialogue in the EasyTalk dialogue system. More... | |
| class | ConversationNode |
| A node which is used to store and handle lines of dialogue. More... | |
| class | EntryNode |
| A node which provides an entry point into a dialogue. More... | |
| class | ExitNode |
| A node which provides an exit point for a dialogue. More... | |
| class | OptionItem |
| Defines a dialogue option item. More... | |
| class | OptionModifier |
| Defines the values set by an option modifier. More... | |
| class | OptionModifierNode |
| A node which allows presented dialogue options to be modified during runtime. More... | |
| class | OptionNode |
| A node which allows dialogue options to be presented to the player. More... | |
| class | StoryNode |
| A node used for writing story and implementing custom logic. More... | |
Enumerations | |
| enum | TextDisplayMode { REPLACE , APPEND } |