EasyTalk API
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EasyTalk.Display.DialogueDisplay Member List

This is the complete list of members for EasyTalk.Display.DialogueDisplay, including all inherited members.

AddDialogueListener(DialogueListener dialogueListener)EasyTalk.Display.AbstractDialogueDisplay
allowAutoContinueEasyTalk.Display.DialogueDisplayprivate
AllowContinue()EasyTalk.Display.DialogueDisplayvirtual
AllowOptionSelection()EasyTalk.Display.AbstractDialogueDisplay
allowQuickExitEasyTalk.Display.AbstractDialogueDisplayprivate
areLinesSkippableEasyTalk.Display.DialogueDisplayprotected
autoplayRoutineEasyTalk.Display.DialogueDisplayprivate
Awake()EasyTalk.Display.DialogueDisplayprivate
characterDisplayEasyTalk.Display.DialogueDisplayprotected
ChooseSelectedOption()EasyTalk.Display.DialogueDisplay
clearConvoWhenShowingOptionsEasyTalk.Display.DialogueDisplayprotected
continuationDelayEasyTalk.Display.DialogueDisplayprivate
ContinuationDelayEasyTalk.Display.DialogueDisplay
ContinuationModeEasyTalk.Display.DialogueDisplay
continuationModeEasyTalk.Display.DialogueDisplayprivate
Continue()EasyTalk.Display.AbstractDialogueDisplayvirtual
continueDisplayEasyTalk.Display.DialogueDisplayprotected
continueOnStoryEasyTalk.Display.DialogueDisplayprotected
convoDisplayEasyTalk.Display.DialogueDisplayprotected
convoLineDelayEasyTalk.Display.DialogueDisplayprotected
CurrentControllerEasyTalk.Display.AbstractDialogueDisplay
currentLineEasyTalk.Display.DialogueDisplayprivate
currentTargetEasyTalk.Display.DialogueDisplayprivate
debugEnabledEasyTalk.Controller.DialogueListener
defaultConvoDisplayIDEasyTalk.Display.DialogueDisplayprotected
DeinitializeContinueDisplay()EasyTalk.Display.DialogueDisplayprivate
DeinitializeOptionDisplay()EasyTalk.Display.DialogueDisplayprivate
destroyOnLoadEasyTalk.Display.AbstractDialogueDisplayprotected
dialogueControllerEasyTalk.Display.AbstractDialogueDisplayprotected
dialogueListenersEasyTalk.Display.AbstractDialogueDisplayprotected
dialogueSettingsEasyTalk.Display.AbstractDialogueDisplayprotected
DialogueSettingsEasyTalk.Display.AbstractDialogueDisplay
DisableContinue()EasyTalk.Display.DialogueDisplayvirtual
DisableOptionSelection()EasyTalk.Display.AbstractDialogueDisplay
DisplayConversationLineAsync(ConversationLine currentLine, bool hideWhileUpdating=false)EasyTalk.Display.DialogueDisplayprivate
displayedOptionsEasyTalk.Display.DialogueDisplayprivate
DisplayLine(ConversationLine currentLine)EasyTalk.Display.DialogueDisplayprivate
displayOptionsAfterDelayRoutineEasyTalk.Display.DialogueDisplayprivate
DisplayOptionsAsync(List< DialogueOption > options)EasyTalk.Display.DialogueDisplayprivate
ExitDialogue()EasyTalk.Display.AbstractDialogueDisplayvirtual
GetContinueDisplay()EasyTalk.Display.DialogueDisplay
GetConversationDisplay()EasyTalk.Display.DialogueDisplay
GetOptionDisplay()EasyTalk.Display.DialogueDisplay
GetOptionWithIndex(int optionIdx)EasyTalk.Display.DialogueDisplayprivate
GetParentDialogueDisplay(GameObject obj)EasyTalk.Display.DialogueDisplaystatic
GetTextInputDisplay()EasyTalk.Display.DialogueDisplay
GetTextPlayTime(string text, AudioClip clip)EasyTalk.Display.DialogueDisplayprivate
Hide()EasyTalk.Display.DialogueDisplay
hideConvoWhenShowingOptionsEasyTalk.Display.DialogueDisplayprotected
hideDisplayOnExitEasyTalk.Display.DialogueDisplayprotected
hideOnPauseEasyTalk.Display.DialogueDisplayprotected
iconDisplayEasyTalk.Display.DialogueDisplayprotected
IndexSubDisplays()EasyTalk.Display.DialogueDisplayprivate
Init()EasyTalk.Display.DialogueDisplayprotectedvirtual
InitializeCharacterDisplay()EasyTalk.Display.DialogueDisplayprivate
InitializeContinueDisplay()EasyTalk.Display.DialogueDisplayprivate
InitializeIconDisplay()EasyTalk.Display.DialogueDisplayprivate
InitializeOptionDisplay()EasyTalk.Display.DialogueDisplayprivate
InstanceEasyTalk.Display.AbstractDialogueDisplaystatic
instanceEasyTalk.Display.AbstractDialogueDisplayprotectedstatic
isContinueAllowedEasyTalk.Display.AbstractDialogueDisplayprivate
IsContinueAllowedEasyTalk.Display.AbstractDialogueDisplay
IsCurrentlyInConversationEasyTalk.Display.AbstractDialogueDisplay
IsOptionSelectionAllowedEasyTalk.Display.AbstractDialogueDisplay
isOptionSelectionAllowedEasyTalk.Display.AbstractDialogueDisplayprivate
IsPlayingEasyTalk.Display.AbstractDialogueDisplay
IsQuickExitAllowedEasyTalk.Display.AbstractDialogueDisplay
LanguageChanged(string oldLanguage, string newLanguage)EasyTalk.Display.AbstractDialogueDisplayprotected
loadingIconEasyTalk.Display.DialogueDisplayprotected
minConvoTimeEasyTalk.Display.DialogueDisplayprotected
onActivateKeyEasyTalk.Controller.DialogueListener
OnActivateKey(string key)EasyTalk.Display.AbstractDialogueDisplayvirtual
OnAppendText(string text)EasyTalk.Display.DialogueDisplayvirtual
onAppendTextEasyTalk.Controller.DialogueListener
onAudioCompletedEasyTalk.Controller.DialogueListener
OnAudioCompleted(ConversationLine line, bool forceStopped)EasyTalk.Display.AbstractDialogueDisplayvirtual
onAudioStartedEasyTalk.Controller.DialogueListener
OnAudioStarted(ConversationLine line)EasyTalk.Display.AbstractDialogueDisplayvirtual
onCharacterChangedEasyTalk.Controller.DialogueListener
OnCharacterChanged(string oldCharacterName, string newCharacterName)EasyTalk.Display.DialogueDisplayvirtual
onContinueEasyTalk.Controller.DialogueListener
OnContinue()EasyTalk.Display.DialogueDisplayvirtual
onContinueDisabledEasyTalk.Display.AbstractDialogueDisplay
onContinueEnabledEasyTalk.Display.AbstractDialogueDisplay
onConversationEndingEasyTalk.Controller.DialogueListener
OnConversationEnding(ConversationLine line, Node nextNode)EasyTalk.Display.DialogueDisplayvirtual
OnDestroy()EasyTalk.Display.AbstractDialogueDisplayprivate
OnDialogueEntered(string entryPointName)EasyTalk.Display.DialogueDisplayvirtual
onDialogueEnteredEasyTalk.Controller.DialogueListener
OnDialogueExited(string exitPointName)EasyTalk.Display.DialogueDisplayvirtual
onDialogueExitedEasyTalk.Controller.DialogueListener
onDisplayLineEasyTalk.Controller.DialogueListener
OnDisplayLine(ConversationLine currentLine)EasyTalk.Display.DialogueDisplayvirtual
onDisplayOptionsEasyTalk.Controller.DialogueListener
OnDisplayOptions(List< DialogueOption > options)EasyTalk.Display.DialogueDisplayvirtual
onExecuteAsyncNodeEasyTalk.Controller.DialogueListener
OnExecuteAsyncNode(AsyncNode node)EasyTalk.Display.DialogueDisplayvirtual
OnExitCompleted()EasyTalk.Display.AbstractDialogueDisplayvirtual
onExitCompletedEasyTalk.Controller.DialogueListener
OnNodeChanged(Node node)EasyTalk.Display.DialogueDisplayvirtual
onNodeChangedEasyTalk.Controller.DialogueListener
OnNodeEvaluationCompleted(Node asyncNode)EasyTalk.Display.AbstractDialogueDisplayvirtual
onNodeEvaluationCompletedEasyTalk.Controller.DialogueListener
onOptionChosenEasyTalk.Controller.DialogueListener
OnOptionChosen(DialogueOption option)EasyTalk.Display.AbstractDialogueDisplayvirtual
onOptionSelectionDisabledEasyTalk.Display.AbstractDialogueDisplay
onOptionSelectionEnabledEasyTalk.Display.AbstractDialogueDisplay
onPauseEasyTalk.Controller.DialogueListener
OnPause(string signal)EasyTalk.Display.DialogueDisplayvirtual
onStoryEasyTalk.Controller.DialogueListener
OnStory(string storyText)EasyTalk.Display.DialogueDisplayvirtual
OnValidate()EasyTalk.Display.AbstractDialogueDisplayprivate
onVariableUpdatedEasyTalk.Controller.DialogueListener
OnVariableUpdated(string variableName, object value)EasyTalk.Display.AbstractDialogueDisplayvirtual
onWaitEasyTalk.Controller.DialogueListener
onWaitingForNodeCompletionEasyTalk.Controller.DialogueListener
OnWaitingForNodeEvaluation(Node asyncNode)EasyTalk.Display.AbstractDialogueDisplayvirtual
optionDelayEasyTalk.Display.DialogueDisplayprotected
optionDelayModeEasyTalk.Display.DialogueDisplayprivate
OptionDelayModeEasyTalk.Display.DialogueDisplay
optionDisplayEasyTalk.Display.DialogueDisplayprotected
PlayAutoConversation(ConversationLine lineToPlay, ConversationLine oldLine=null)EasyTalk.Display.DialogueDisplayprotectedvirtual
presentOptionsAutomaticallyEasyTalk.Display.DialogueDisplayprivate
PresentOptionsAutomaticallyEasyTalk.Display.DialogueDisplay
refreshConvoOnCharacterChangeEasyTalk.Display.DialogueDisplayprotected
refreshConvoOnTextChangeEasyTalk.Display.DialogueDisplayprotected
RemoveDialogueListener(DialogueListener dialogueListener)EasyTalk.Display.AbstractDialogueDisplay
RemoveDialogueListeners()EasyTalk.Display.AbstractDialogueDisplay
Reset()EasyTalk.Display.DialogueDisplayprivate
SelectNextOption()EasyTalk.Display.DialogueDisplay
SelectOptionInDirection(Vector2 direction)EasyTalk.Display.DialogueDisplay
SelectPreviousOption()EasyTalk.Display.DialogueDisplay
SetActiveDialogueController(DialogueController dialogueController)EasyTalk.Display.AbstractDialogueDisplay
SetContinueDisplay(ContinueDisplay continueDisplay)EasyTalk.Display.DialogueDisplay
SetConversationDisplay(ConversationDisplay convoDisplay)EasyTalk.Display.DialogueDisplay
SetLanguage(string languageCode)EasyTalk.Display.AbstractDialogueDisplay
SetOptionDisplay(OptionDisplay optionDisplay)EasyTalk.Display.DialogueDisplay
SetTextInputDisplay(TextInputDisplay textInputDisplay)EasyTalk.Display.DialogueDisplay
StopDelayedOptionDisplay()EasyTalk.Display.DialogueDisplayprivate
subDisplayMapEasyTalk.Display.DialogueDisplayprotected
SwitchConvoDisplayOnCharacterChangeEasyTalk.Display.DialogueDisplay
switchConvoDisplayOnCharacterChangeEasyTalk.Display.DialogueDisplayprotected
textInputDisplayEasyTalk.Display.DialogueDisplayprotected
timePerWordEasyTalk.Display.DialogueDisplayprotected
TranslateComponents()EasyTalk.Display.AbstractDialogueDisplayprotected
UpdateFontsForLanguage(Component component)EasyTalk.Display.AbstractDialogueDisplayprotected
UseContinueDisplayEasyTalk.Display.DialogueDisplay
useContinueDisplayEasyTalk.Display.DialogueDisplayprivate
UseConversationDisplayForTarget(string target)EasyTalk.Display.DialogueDisplayprivate
Wait(float timeInSeconds)EasyTalk.Display.AbstractDialogueDisplayvirtual
WaitForContinue()EasyTalk.Display.DialogueDisplayprivate
WaitForDialogueAudioOrReading(ConversationLine lineToPlay, ConversationLine oldLine)EasyTalk.Display.DialogueDisplayprivate