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EasyTalk API
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Classes | |
| class | AutoTranslate |
| AutoTranslate is a component which can be placed on a GameObject with a text component. When used with an appropriate TranslationLibrary, it enables the text to be translated automatically whenever the language is changes on the EasyTalkGameState. More... | |
| class | LanguageFontOverride |
| A class used to map a language to a particular font. More... | |
| class | LanguageFontOverrides |
| This class is used to store information about the fonts to use for various languages. More... | |
| class | LocalizableLanguage |
| The LocalizableLanguage class is used to represent and store information pertaining to a specific localizable language. More... | |
| class | LocalizableLanguageSet |
| A set of localizable languages. More... | |
| class | Translation |
| A Translation contains a string which is a translation of text into a specific language, as well as other secondary information about that translation. More... | |
| class | TranslationLibrary |
| Provides a collection of translations of text for various languages. More... | |
| class | TranslationSet |
| A TranslationSet contains lines of text which have been translated into a particular language. More... | |
An enum of all of the supported language names.