EasyTalk API
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EasyTalk.Controller.AreaDialogueController2D Member List

This is the complete list of members for EasyTalk.Controller.AreaDialogueController2D, including all inherited members.

ActivateKey(ConversationLine line)EasyTalk.Controller.DialogueControllerprotectedvirtual
activationModeEasyTalk.Controller.AreaDialogueController2Dprivate
activatorEasyTalk.Controller.AreaDialogueController2Dprivate
AddDialogueListener(DialogueListener dialogueListener)EasyTalk.Controller.DialogueController
audioRoutineEasyTalk.Controller.DialogueControllerprivate
audioSourceEasyTalk.Controller.DialogueControllerprotected
Awake()EasyTalk.Controller.DialogueControllerprivate
ChangeDialogue(Dialogue dialogue)EasyTalk.Controller.DialogueController
ChangePlaybackType()EasyTalk.Controller.DialogueController
CharacterChanged(string newCharacterName)EasyTalk.Controller.DialogueController
ChooseOption(DialogueOption option)EasyTalk.Controller.DialogueController
Continue()EasyTalk.Controller.DialogueController
conversationDisplayEasyTalk.Controller.DialogueControllerprotected
conversationDisplayIDEasyTalk.Controller.DialogueControllerprotected
currentCharacterNameEasyTalk.Controller.DialogueControllerprivate
CurrentDialogueEasyTalk.Controller.DialogueController
deactivationModeEasyTalk.Controller.AreaDialogueController2Dprivate
debugEnabledEasyTalk.Controller.DialogueListener
dialogueEasyTalk.Controller.DialogueControllerprotected
DialogueActivationMode enum nameEasyTalk.Controller.AreaDialogueController2D
DialogueDeactivationMode enum nameEasyTalk.Controller.AreaDialogueController2D
dialogueDisplayEasyTalk.Controller.DialogueControllerprotected
DialogueDisplayEasyTalk.Controller.DialogueController
dialogueListenersEasyTalk.Controller.DialogueControllerprotected
dialogueRegistryEasyTalk.Controller.DialogueControllerprotected
entryPointEasyTalk.Controller.AreaDialogueController2Dprivate
Exit()EasyTalk.Controller.AreaDialogueController2Dvirtual
ExitCompleted()EasyTalk.Controller.DialogueControllerprivate
ExitDialogue()EasyTalk.Controller.DialogueController
FindDialogueDisplay()EasyTalk.Controller.DialogueControllerprivate
GetAudioSource()EasyTalk.Controller.DialogueController
GetBoolVariable(string variableName)EasyTalk.Controller.DialogueController
GetConversationDisplay()EasyTalk.Controller.DialogueController
GetConversationDisplayID()EasyTalk.Controller.DialogueController
GetFloatVariable(string variableName)EasyTalk.Controller.DialogueController
GetIntVariable(string variableName)EasyTalk.Controller.DialogueController
GetNodeHandler()EasyTalk.Controller.DialogueController
GetPlaybackType()EasyTalk.Controller.DialogueController
GetStringVariable(string variableName)EasyTalk.Controller.DialogueController
GetVariableValue(string variableName, Type variableType)EasyTalk.Controller.DialogueControllerprivate
GoToOptionsAfterDelay(float delay, OptionNode optionNode)EasyTalk.Controller.DialogueControllervirtual
Init()EasyTalk.Controller.DialogueControllerprotectedvirtual
InitializeGlobalVariables(DialogueRegistry registry=null)EasyTalk.Controller.DialogueController
isAudioPlayingEasyTalk.Controller.DialogueControllerprivate
IsAudioPlaying()EasyTalk.Controller.DialogueController
isRunningEasyTalk.Controller.DialogueControllerprotected
LoadGlobalVariableValues(string prefix="", bool loadFromPlayerPrefs=false)EasyTalk.Controller.DialogueController
LoadVariableValues(string prefix="", bool loadFromPlayerPrefs=false)EasyTalk.Controller.DialogueController
nodeHandlerEasyTalk.Controller.DialogueControllerprivate
onActivateKeyEasyTalk.Controller.DialogueListener
OnActivateKey(string key)EasyTalk.Controller.DialogueListenervirtual
onAreaEnteredEasyTalk.Controller.AreaDialogueController2D
onAreaExitedEasyTalk.Controller.AreaDialogueController2D
onAudioCompletedEasyTalk.Controller.DialogueListener
OnAudioCompleted(ConversationLine line, bool forced)EasyTalk.Controller.DialogueControllervirtual
OnAudioStarted(ConversationLine line)EasyTalk.Controller.DialogueControllervirtual
onAudioStartedEasyTalk.Controller.DialogueListener
OnCharacterChanged(string oldCharacterName, string newCharacterName)EasyTalk.Controller.DialogueListenervirtual
onCharacterChangedEasyTalk.Controller.DialogueListener
onContinueEasyTalk.Controller.DialogueListener
OnContinue()EasyTalk.Controller.DialogueListenervirtual
OnConversationEnding(ConversationLine currentLine, Node nextNode)EasyTalk.Controller.DialogueControllervirtual
onConversationEndingEasyTalk.Controller.DialogueListener
onDialogueEnteredEasyTalk.Controller.DialogueListener
OnDialogueEntered(string entryPointName)EasyTalk.Controller.DialogueControllervirtual
onDialogueExitedEasyTalk.Controller.DialogueListener
OnDialogueExited(string exitPointName)EasyTalk.Controller.DialogueControllervirtual
OnDisplayLine(ConversationLine line)EasyTalk.Controller.DialogueControllervirtual
onDisplayLineEasyTalk.Controller.DialogueListener
OnDisplayOptions(List< DialogueOption > options)EasyTalk.Controller.DialogueControllervirtual
onDisplayOptionsEasyTalk.Controller.DialogueListener
onExecuteAsyncNodeEasyTalk.Controller.DialogueListener
OnExecuteAsyncNode(AsyncNode node)EasyTalk.Controller.DialogueControllervirtual
OnExitCompleted()EasyTalk.Controller.DialogueListenervirtual
onExitCompletedEasyTalk.Controller.DialogueListener
onNodeChangedEasyTalk.Controller.DialogueListener
OnNodeChanged(Node newNode)EasyTalk.Controller.DialogueControllervirtual
onNodeEvaluationCompletedEasyTalk.Controller.DialogueListener
OnNodeEvaluationCompleted(Node asyncNode)EasyTalk.Controller.DialogueControllervirtual
OnOptionChosen(DialogueOption option)EasyTalk.Controller.DialogueListenervirtual
onOptionChosenEasyTalk.Controller.DialogueListener
onPauseEasyTalk.Controller.DialogueListener
OnPause(string signal)EasyTalk.Controller.DialogueControllervirtual
onPlayEasyTalk.Controller.DialogueController
onPromptEasyTalk.Controller.AreaDialogueController2D
onStopEasyTalk.Controller.DialogueController
onStoryEasyTalk.Controller.DialogueListener
OnStory(string storyText)EasyTalk.Controller.DialogueListenervirtual
OnTriggerEnter2D(Collider2D other)EasyTalk.Controller.AreaDialogueController2Dprivate
OnTriggerExit2D(Collider2D other)EasyTalk.Controller.AreaDialogueController2Dprivate
onVariableUpdatedEasyTalk.Controller.DialogueListener
OnVariableUpdated(string variableName, object variableValue)EasyTalk.Controller.DialogueControllervirtual
onWaitEasyTalk.Controller.DialogueListener
onWaitingForNodeCompletionEasyTalk.Controller.DialogueListener
OnWaitingForNodeEvaluation(Node asyncNode)EasyTalk.Controller.DialogueControllervirtual
Play()EasyTalk.Controller.AreaDialogueController2Dvirtual
PlayAudioClip(ConversationLine line)EasyTalk.Controller.DialogueControllerprotected
PlaybackType enum nameEasyTalk.Controller.DialogueController
playbackTypeEasyTalk.Controller.DialogueControllerprotected
PlayDialogue(string entryPointName=null)EasyTalk.Controller.DialogueController
Prompt()EasyTalk.Controller.AreaDialogueController2Dvirtual
RemoveDialogueListener(DialogueListener dialogueListener)EasyTalk.Controller.DialogueController
RemoveDialogueListeners()EasyTalk.Controller.DialogueController
SaveGlobalVariableValues(string prefix="", bool saveToPlayerPrefs=false)EasyTalk.Controller.DialogueController
SaveVariableValues(string prefix="", bool saveToPlayerPrefs=false)EasyTalk.Controller.DialogueController
sendNullKeysEasyTalk.Controller.DialogueControllerprivate
SetBoolVariable(string variableName, bool value)EasyTalk.Controller.DialogueController
SetFloatVariable(string variableName, float value)EasyTalk.Controller.DialogueController
SetIntVariable(string variableName, int value)EasyTalk.Controller.DialogueController
SetPlaybackType(PlaybackType playbackType)EasyTalk.Controller.DialogueController
SetPlaybackType(string playbackType)EasyTalk.Controller.DialogueController
SetStringVariable(string variableName, string value)EasyTalk.Controller.DialogueController
SetVariableValue(string variableName, object value, Type valueType)EasyTalk.Controller.DialogueControllerprivate
SwitchLineAudio(ConversationLine line, ConversationLine previousLine)EasyTalk.Controller.DialogueController
Update()EasyTalk.Controller.DialogueControllerprivate
useDialogueDisplayEasyTalk.Controller.DialogueControllerprivate
Wait(float timeInSeconds)EasyTalk.Controller.DialogueControllervirtual
WaitAsync(float timeInSeconds)EasyTalk.Controller.DialogueControllerprivate