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EasyTalk API
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This is the complete list of members for EasyTalk.Animation.UIAnimator, including all inherited members.
| Animation enum name | EasyTalk.Animation.UIAnimator | |
| ClearAllStoredAlphas() | EasyTalk.Animation.UIAnimator | static |
| ClearStoredAlpha(int instanceID) | EasyTalk.Animation.UIAnimator | static |
| ClearStoredAlphas(GameObject gameObject) | EasyTalk.Animation.UIAnimator | static |
| Fade(GameObject gameObject, float duration, float finalAlpha, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
| FadeImage(Image image, float duration, float finalAlpha, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
| FadeImageImmediately(Image image, float finalAlpha) | EasyTalk.Animation.UIAnimator | static |
| FadeImageIn(Image image, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
| FadeImageInImmediately(Image image) | EasyTalk.Animation.UIAnimator | static |
| FadeImageOut(Image image, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
| FadeImageOutImmediately(Image image) | EasyTalk.Animation.UIAnimator | static |
| FadeImmediately(GameObject gameObject, float finalAlpha) | EasyTalk.Animation.UIAnimator | static |
| FadeIn(GameObject gameObject, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
| FadeInImmediately(GameObject gameObject) | EasyTalk.Animation.UIAnimator | static |
| FadeOut(GameObject gameObject, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
| FadeOutImmediately(GameObject gameObject) | EasyTalk.Animation.UIAnimator | static |
| FadeText(Text text, float duration, float finalAlpha, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
| FadeTextImmediately(Text text, float finalAlpha) | EasyTalk.Animation.UIAnimator | static |
| FadeTextIn(Text text, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
| FadeTextInImmediately(Text text) | EasyTalk.Animation.UIAnimator | static |
| FadeTextOut(Text text, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
| FadeTextOutImmediately(Text text) | EasyTalk.Animation.UIAnimator | static |
| FindPositionToHide(Canvas canvas, RectTransform transform, SlideDirection direction) | EasyTalk.Animation.UIAnimator | privatestatic |
| FindPositionToShow(Canvas canvas, RectTransform transform, float margin=0.0f) | EasyTalk.Animation.UIAnimator | privatestatic |
| FinishedItemAnimation(int id) | EasyTalk.Animation.UIAnimator | privatestatic |
| GetOriginalOpacity(int instanceId) | EasyTalk.Animation.UIAnimator | privatestatic |
| GetSlideDirection(UIAnimator.Animation animation) | EasyTalk.Animation.UIAnimator | static |
| IsItemAnimating(int id) | EasyTalk.Animation.UIAnimator | static |
| IsItemAnimating(GameObject gameObject) | EasyTalk.Animation.UIAnimator | static |
| itemsAnimationCounter | EasyTalk.Animation.UIAnimator | static |
| SlideComponentToPosition(RectTransform transform, Vector3 newPos, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
| SlideComponentToPositionImmediately(RectTransform transform, Vector3 newPos) | EasyTalk.Animation.UIAnimator | static |
| SlideDirection enum name | EasyTalk.Animation.UIAnimator | |
| SlideInComponent(Canvas canvas, RectTransform transform, float duration, AnimationCurve curve=null, float margin=0.0f) | EasyTalk.Animation.UIAnimator | static |
| SlideInComponentImmediately(Canvas canvas, RectTransform transform, float margin=0.0f) | EasyTalk.Animation.UIAnimator | static |
| SlideOutComponent(Canvas canvas, RectTransform transform, SlideDirection direction, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
| SlideOutComponentImmediately(Canvas canvas, RectTransform transform, SlideDirection direction) | EasyTalk.Animation.UIAnimator | static |
| StartingItemAnimation(int id) | EasyTalk.Animation.UIAnimator | privatestatic |
| storedElementAlphas | EasyTalk.Animation.UIAnimator | privatestatic |
| StoreOriginalOpacities(GameObject gameObject) | EasyTalk.Animation.UIAnimator | static |
| StoreOriginalOpacity(Object obj, float opacity) | EasyTalk.Animation.UIAnimator | privatestatic |