EasyTalk API
|
This is the complete list of members for EasyTalk.Animation.UIAnimator, including all inherited members.
Animation enum name | EasyTalk.Animation.UIAnimator | |
ClearAllStoredAlphas() | EasyTalk.Animation.UIAnimator | static |
ClearStoredAlpha(int instanceID) | EasyTalk.Animation.UIAnimator | static |
ClearStoredAlphas(GameObject gameObject) | EasyTalk.Animation.UIAnimator | static |
Fade(GameObject gameObject, float duration, float finalAlpha, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
FadeImage(Image image, float duration, float finalAlpha, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
FadeImageImmediately(Image image, float finalAlpha) | EasyTalk.Animation.UIAnimator | static |
FadeImageIn(Image image, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
FadeImageInImmediately(Image image) | EasyTalk.Animation.UIAnimator | static |
FadeImageOut(Image image, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
FadeImageOutImmediately(Image image) | EasyTalk.Animation.UIAnimator | static |
FadeImmediately(GameObject gameObject, float finalAlpha) | EasyTalk.Animation.UIAnimator | static |
FadeIn(GameObject gameObject, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
FadeInImmediately(GameObject gameObject) | EasyTalk.Animation.UIAnimator | static |
FadeOut(GameObject gameObject, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
FadeOutImmediately(GameObject gameObject) | EasyTalk.Animation.UIAnimator | static |
FadeText(Text text, float duration, float finalAlpha, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
FadeTextImmediately(Text text, float finalAlpha) | EasyTalk.Animation.UIAnimator | static |
FadeTextIn(Text text, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
FadeTextInImmediately(Text text) | EasyTalk.Animation.UIAnimator | static |
FadeTextOut(Text text, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
FadeTextOutImmediately(Text text) | EasyTalk.Animation.UIAnimator | static |
FindPositionToHide(Canvas canvas, RectTransform transform, SlideDirection direction) | EasyTalk.Animation.UIAnimator | privatestatic |
FindPositionToShow(Canvas canvas, RectTransform transform, float margin=0.0f) | EasyTalk.Animation.UIAnimator | privatestatic |
FinishedItemAnimation(int id) | EasyTalk.Animation.UIAnimator | privatestatic |
GetOriginalOpacity(int instanceId) | EasyTalk.Animation.UIAnimator | privatestatic |
GetSlideDirection(UIAnimator.Animation animation) | EasyTalk.Animation.UIAnimator | static |
IsItemAnimating(int id) | EasyTalk.Animation.UIAnimator | static |
IsItemAnimating(GameObject gameObject) | EasyTalk.Animation.UIAnimator | static |
itemsAnimationCounter | EasyTalk.Animation.UIAnimator | static |
SlideComponentToPosition(RectTransform transform, Vector3 newPos, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
SlideComponentToPositionImmediately(RectTransform transform, Vector3 newPos) | EasyTalk.Animation.UIAnimator | static |
SlideDirection enum name | EasyTalk.Animation.UIAnimator | |
SlideInComponent(Canvas canvas, RectTransform transform, float duration, AnimationCurve curve=null, float margin=0.0f) | EasyTalk.Animation.UIAnimator | static |
SlideInComponentImmediately(Canvas canvas, RectTransform transform, float margin=0.0f) | EasyTalk.Animation.UIAnimator | static |
SlideOutComponent(Canvas canvas, RectTransform transform, SlideDirection direction, float duration, AnimationCurve curve=null) | EasyTalk.Animation.UIAnimator | static |
SlideOutComponentImmediately(Canvas canvas, RectTransform transform, SlideDirection direction) | EasyTalk.Animation.UIAnimator | static |
StartingItemAnimation(int id) | EasyTalk.Animation.UIAnimator | privatestatic |
storedElementAlphas | EasyTalk.Animation.UIAnimator | privatestatic |
StoreOriginalOpacities(GameObject gameObject) | EasyTalk.Animation.UIAnimator | static |
StoreOriginalOpacity(Object obj, float opacity) | EasyTalk.Animation.UIAnimator | privatestatic |